Large City: Fïtávo-mussudi Xluwuf

Fïtávo-mussudi Xluwuf

Fïtávo-mussudi Xluwuf
Example Gnoll architecture.
StateNasdi
ProvenceGïtarejé Principality
RegionDliqtmechyo Shrublands
Founded1559
Community LeaderLord Byocthè
Area246 km2 (98 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation2502 m (8208 ft)
Average Yearly Precipitation245 cm/y (96 in/y)
Population57698
Population Density234 people per km2 (588 people per mi2)
Town AuraNecromancy
Naming
Native nameFïtávo-mussudi Xluwuf
Pronunciation/rupt/ /musˈsudi/
Direct Translation[custom] [tool; weapon]
Translation[Not Yet Translated]

Fïtávo-mussudi Xluwuf (/rupt/ /musˈsudi/ [custom] [tool; weapon]) is a temperate Large City located in the Gïtarejé Principality of the Nasdi.

The name Fïtávo-mussudi Xluwuf is derived from the Goblin language, as Fïtávo-mussudi Xluwuf was founded by Mira, who was culturaly Gnoll.

Climate

Fïtávo-mussudi Xluwuf has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being a freezing -4°C (25°F) and its average temperature during the winter being a cool 11°C (51°F). Fïtávo-mussudi Xluwuf receives an average of 245 cm/y (96 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Fïtávo-mussudi Xluwuf covers an area of nearly 246 km2 (98 mi2), and an average elevation of 2502 m (8208 ft) above sea level.

Overview

Fïtávo-mussudi Xluwuf was founded durring the late 16th century in winter of the year 1559, by Mira. The establishment of Fïtávo-mussudi Xluwuf suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Fïtávo-mussudi Xluwuf was built using the conventions of Gnoll durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Fïtávo-mussudi Xluwuf is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Fïtávo-mussudi Xluwuf is buildings are arranged within a network of broad split-log ties streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Fïtávo-mussudi Xluwuf's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The city's monster and outlaw focused fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

Right off the bat Fïtávo-mussudi Xluwuf hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things.

Civic Infrastructure

Fïtávo-mussudi Xluwuf possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Fïtávo-mussudi Xluwuf has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fïtávo-mussudi Xluwuf has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fïtávo-mussudi Xluwuf. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fïtávo-mussudi Xluwuf's parks.

Fïtávo-mussudi Xluwuf has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fïtávo-mussudi Xluwuf.

Fïtávo-mussudi Xluwuf has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Fïtávo-mussudi Xluwuf has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fïtávo-mussudi Xluwuf has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fïtávo-mussudi Xluwuf has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fïtávo-mussudi Xluwuf has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fïtávo-mussudi Xluwuf has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fïtávo-mussudi Xluwuf has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fïtávo-mussudi Xluwuf's public wards, blessings, and other arcane systems.

Fïtávo-mussudi Xluwuf has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Fïtávo-mussudi Xluwuf possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Fïtávo-mussudi Xluwuf's grid is powered by mana accumulators.

Fïtávo-mussudi Xluwuf's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Fïtávo-mussudi Xluwuf has a first rate hospital which caters to anyone in need of long term medical care.

Fïtávo-mussudi Xluwuf has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Fïtávo-mussudi Xluwuf has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fïtávo-mussudi Xluwuf's natural decorations nor waterways.

Fïtávo-mussudi Xluwuf has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Fïtávo-mussudi Xluwuf has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fïtávo-mussudi Xluwuf has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Fïtávo-mussudi Xluwuf is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

One or more crime bosses have a powerful influence within Fïtávo-mussudi Xluwuf. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.

Fïtávo-mussudi Xluwuf's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

Due to the actions of local Kami, summer is long in Fïtávo-mussudi Xluwuf.

The Spider, Ogre (Huge) near Fïtávo-mussudi Xluwuf are known to be almost tame, such that they can be put to domestic use.

Fïtávo-mussudi Xluwuf's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves creating small tokens to channel Charm energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 114
  • Farmers: 151
  • Farm Laborer: 303
  • Hunters: 198
  • Milk Maids: 160
  • Ranchers: 74
  • Ranch Hands: 149
  • Shepherds: 147
    • Farmland: 233099 m2
    • Cattle and Similar Creatures: 14424
    • Poultry: 173094
    • Swine: 11539
    • Sheep: 576
    • Goats: 115
    • Horses, Mounts, and Beasts of Burden: 5769

Craftsmen

  • Arms and Toolmakers: 125
  • Blacksmiths: 134
  • Bookbinders: 73
  • Buckle-makers: 77
  • Cabinetmakers: 137
  • Candlemakers: 192
  • Carpenters: 183
  • Clothmakers: 174
  • Coach and Harness Makers: 63
  • Coopers: 151
  • Copper, Brass, Tin, Zinc, and Lead Workers: 78
  • Copyists: 54
  • Cutlers: 48
  • Fabricworkers: 137
  • Farrier: 281
  • Furriers: 37
  • Glassworkers: 180
  • Gunsmiths: 124
  • Harness-Makers: 57
  • Hatters: 109
  • Hosiery Workers: 41
  • Jewelers: 66
  • Leatherwrights: 134
  • Locksmiths: 58
  • Matchstick makers: 87
  • Musical Instrument Makers: 90
  • Painters, Structures and Fixtures: 74
  • Paper Workers: 84
  • Plasterers: 79
  • Pursemakers: 96
  • Roofers: 59
  • Ropemakers: 59
  • Rugmakers: 56
  • Saddlers: 106
  • Scabbardmakers: 129
  • Scalemakers: 63
  • Scientific, Surgical, and Optical Instrument Makers: 36
  • Sculptors, Structures and Fixtures: 56
  • Shoemakers: 54
  • Soap and Tallow Workers: 217
  • Tailors: 329
  • Tanners: 73
  • Upholsterers: 84
  • Watchmakers: 76
  • Weavers: 164
  • Whitesmiths: 48

Merchants

  • Adventuring Goods Retellers: 40
  • Arcana Sellers: 40
  • Beer-Sellers: 75
  • Booksellers: 94
  • Butchers: 144
  • Chandlers: 151
  • Chicken Butchers: 146
  • Entrepreneurs: 59
  • Fine Clothiers: 140
  • Fishmongers: 155
  • Florists: 35
  • Potion Sellers: 97
  • Resellers: 230
  • Spice Merchants: 83
  • Wine-sellers: 110
  • Wheelwright: 88
  • Woodsellers: 53

Service workers

  • Bakers: 274
  • Barbers: 281
  • Coachmen: 84
  • Cooks: 206
  • Doctors: 112
  • Gamekeepers: 88
  • Grooms: 50
  • Hairdressers: 206
  • Healers: 158
  • Housekeepers: 164
  • Housemaids: 339
  • House Stewards: 174
  • Inns: 55
  • Laundry maids: 108
  • Maidservants: 174
  • Nursery Maids: 110
  • Pastrycooks: 198
  • Restaurateur: 240
  • Tavern Keepers: 274

Specialized Laborer

  • Ashworkers: 83
  • Bleachers: 51
  • Chemical Workers: 33
  • Coal Heavers: 128
  • In-Town Couriers: 134
  • Long Haul Couriers: 134
  • Dockyard Workers: 117
  • Gas Workers: 28
  • Hay Merchants: 47
  • Leech Collectors: 153
  • Millers: 131
  • Miners: 134
  • Oilmen and Polishers: 90
  • Postmen: 125
  • Pure Finder: 72
  • Skinners: 180
  • Sugar Refiners: 33
  • Tosher: 88
  • Warehousemen: 206
  • Watercarriers: 118
  • Watermen, Bargemen, etc.: 186

Skilled Laborers

  • Accountants: 70
  • Alchemist: 83
  • Clerk: 110
  • Dentists: 55
  • Educators: 158
  • Engineers: 82
  • Gardeners: 57
  • Mages: 43
  • Plumbers: 62
  • Pharmacist: 70
  • Professors: 25
  • Scientists: 43
  • Wizards: 25

Civil Servants

  • Adventurers: 54
  • Bankers: 85
  • Civil Clerks: 125
  • Civic Iudex: 64
  • Consultants: 37
  • Exorcist: 125
  • Fixers: 68
  • Kami Clerk: 109
  • Landlords: 114
  • Lawyers: 69
  • Legend Keepers: 99
  • Militia Officers: 524
  • Monks, Monastic: 180
  • Monks, Civic: 198
  • Historian, Oral: 134
  • Historian, Textual: 67
  • Policemen, Sheriffs, etc.: 125
  • Priests: 288
  • Rangers: 75
  • Rat Catchers: 89
  • Scholars: 90
  • Spiritualist: 104
  • Slayers: 32
  • Storytellers: 202
  • Military Officers: 192

Cottage Industries

  • Brewers: 155
  • Comfort Services: 221
  • Enchanters: 65
  • Herbalists: 67
  • Jaminators: 180
  • Needleworkers: 198
  • Potters: 99
  • Preserve Makers: 169
  • Quilters: 87
  • Seamsters: 274
  • Spinners: 180
  • Tinker: 64
  • Weaver: 164

Artists

  • Actors: 62
  • Architects: 22
  • Bards: 86
  • Costumers: 35
  • Dancers: 67
  • Drafters: 37
  • Engravers: 47
  • Fine Furniture Carpenters: 28
  • Glaziers: 62
  • Inlayers: 57
  • Musicians: 180
  • Painters, Art: 29
  • Playwrights: 61
  • Sculptors, Art: 50
  • Wood Carvers: 206
  • Writers: 206

Produce Industries

  • Butter Churners: 206
  • Canners: 186
  • Cheesmakers: 206
  • Ice Merchants: 25
  • Millers: 117
  • Picklers: 103
  • Smokers: 77
  • Stockmakers: 65
  • Tobacconists: 86
  • Tallowmakers: 120

21801 of Fïtávo-mussudi Xluwuf's population work within a Foundational Occupation.

34744 of Fïtávo-mussudi Xluwuf's population do not work in a formal occupation, but do contribute to the local economy. 1153 (2%) are noncontributers.

Points of Interest

Fïtávo-mussudi Xluwuf has a substantial mill pond located a short distance from town.

POI

History

The the a suit of Chain mail armor of Necromancy, an a suit of Chain mail armor imbued with great amounts of Necromancy energies was created near Fïtávo-mussudi Xluwuf by in time immemorial, reportedly some time during the late 2nd century.

History